Mike Raadsheer

press F

HI

I'm Mike, and I am a student at MediaCollege Amsterdam.

Love programming because it can be very challenging.
I started in elementary school following tutorials on console applications in C# and later unity games.
Now I'm a developer with a lust for knowledge that can't be satisfied because tech is evloving constantly.
and I aspire to one day start my own company making awesome, quality games and teaching high schoolers.

Personal Projects

D.D.D.

C Sharp icon unity-3d icon

W.I.P.

Projects

Infinite Runner

C Sharp icon unity-3d icon

4 WEEKS

Shoot-a-Cube

C Sharp icon unity-3d icon

4 WEEKS

Puck Ufo

Puck Ufo gameplay C Sharp icon unity-3d icon

7 WEEKS

The Lightbringer

lightbringer gameplay C Sharp icon unity-3d icon

4 WEEKS

Shoot-a-Cube

game image

this was the first game we made using unity at school. I had some prior experience with the engine so that helped me out a lot. I really like this game a lot and I even have it on my phone.

game image

Documentation

game image

Group project: (2 dev's)

Infinite Runner

This project is a test for random chunk loading, the chunks were pre made but get loaded in at random. I'm happy with the result although I can see infinite improvement possibilities.

Documentation

My Contributions

  • Spikes
  • Points
  • Power Up's
  • Chunk generation
  • Player Movement
  • Bouncy Platforms

Group project: (2 dev's, 3 artist's)

The Light Bringer

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The Light bringer is a vertical slice project for a game with a creepy vibe thanks to the monsters and the lighting. this level's objective is to beat the "final boss" that's all.

game image

Documentation

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My Contributions

  • one way platforms
  • Parralax
  • Player movement and combo
  • Boss AI
  • Player animation linking

Group project: (1 dev, 2 artist's)

Puck Ufo

game image

This project is a simple infinite game set in space. after some time and scrapping another version completely this was the final product.

game image

Documentation

game image

D.D.D.

D.D.D. is a small story telling game where you play as a lost something (soul, spirit, ghost) you're in an endless void which is one big puzzle with locked and hidden doors dark creatures and the objective it to make the right choices and find the pages to make the story. The pages will change upon your actions and decisions.

Documentation

Features

  • Hiding

    CODE
  • EnemyAI

    CODE
  • Locked Doors

    CODE
  • Items and Inventory

    CODE
  • Dialogue System

    CODE
  • Triggers (Sound, object and enemy activation)

    CODE