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HI

I'm Mike, and I am a student at MediaCollege Amsterdam.

Love programming because it can be very challenging.
I started in elementary school following tutorials on console applications in C# and later unity games.
Now I'm a developer with a lust for knowledge that can't be satisfied because tech is evloving constantly.
and I aspire to one day start my own company making awesome, quality games and teaching high schoolers.

Projects

Infinite Runner

infinite runnergameplay C Sharp icon unity-3d icon

4 WEEKS

Shoot-a-Cube

Shoot-a-Cube gameplay C Sharp icon unity-3d icon

4 WEEKS

Puck Ufo

Puck Ufo gameplay C Sharp icon unity-3d icon

7 WEEKS

The Lightbringer

lightbringer gameplay C Sharp icon unity-3d icon

4 WEEKS

Shoot-a-Cube

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this was the first game we made using unity at school. I had some prior experience with the engine so that helped me out a lot. I really like this game a lot and I even have it on my phone.

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Documentation

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Group project: (2 dev's)

Infinite Runner

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This project is a test for random chunk loading, the chunks were pre made but get loaded in at random. I'm happy with the result although I can see infinite improvement possibilities.

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Documentation

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My Contributions

  • Spikes
  • Points
  • Power Up's
  • Chunk generation
  • Player Movement
  • Bouncy Platforms

Group project: (2 dev's, 3 artist's)

The Light Bringer

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The Light bringer is a vertical slice project for a game with a creepy vibe thanks to the monsters and the lighting. this level's objective is to beat the "final boss" that's all.

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Documentation

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My Contributions

  • one way platforms
  • Parralax
  • Player movement and combo
  • Boss AI
  • Player animation linking

Group project: (1 dev, 2 artist's)

Puck Ufo

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This project is a simple infinite game set in space. after some time and scrapping another version completely this was the final product.

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Documentation

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